Game Art - Me Eat You (iOS)
- Developed for mobile (iPhone)
- Engine - Unreal
- Created all artwork and art assets
- Software used:
- 3D Studio Max
- Photoshop
- UDK
- Fontforge
Environment, Lighting - Tron: Evolution (Xbox 360, PS3, PC)
- Engine - Unreal
- Lighting - Beast Renderer
- Multiplayer Map Names:
- Circuitboard
- Defrag
- Heatsink
- Hard Disk
- Software used:
- Maya
- 3D Studio Max
- Modo
- Photoshop
- UDK
Character Head - Old Man
- 2500 tris
- Photographic textures
- 2048 x 2048 Diffuse, Normal, Specular, Gloss
Character - Male Gamer
- 8982 tris
- Photographic textures
- 2048 x 2048 Diffuse, Normal, Specular
Low Polygon Weapon - Pistol Amalgam
- 1488 tris
- Hand painted textures
- 1024 x 1024 Diffuse
Shader Study - Cel-shading
- Toon Shader
- Character - 6818 tris
- Sword - 778 tris
- Ox and Cart - 4794 tris
- 1024 x 1024 Diffuse
Shader Study - Sketchbook Render
- Sketch Shader
- Character - 11,248 tris
- Buggy - 4,758 tris
- Polearm - 2252 tris
- Crossbow - 1398 tris
© 2013 David Nam