Game Art - Me Eat You (iOS)

  • Developed for mobile (iPhone)
  • Engine - Unreal
  • Created all artwork and art assets
  • Software used:
    • 3D Studio Max
    • Photoshop
    • UDK
    • Fontforge

Environment, Lighting - Tron: Evolution (Xbox 360, PS3, PC)

  • Engine - Unreal
  • Lighting - Beast Renderer
  • Multiplayer Map Names:
    • Circuitboard
    • Defrag
    • Heatsink
    • Hard Disk
  • Software used:
    • Maya
    • 3D Studio Max
    • Modo
    • Photoshop
    • UDK

Character Head - Old Man

  • 2500 tris
  • Photographic textures
  • 2048 x 2048 Diffuse, Normal, Specular, Gloss

Character - Male Gamer

  • 8982 tris
  • Photographic textures
  • 2048 x 2048 Diffuse, Normal, Specular

Low Polygon Weapon - Pistol Amalgam

  • 1488 tris
  • Hand painted textures
  • 1024 x 1024 Diffuse

Shader Study - Cel-shading

  • Toon Shader
  • Character - 6818 tris
  • Sword - 778 tris
  • Ox and Cart - 4794 tris
  • 1024 x 1024 Diffuse

Shader Study - Sketchbook Render

  • Sketch Shader
  • Character - 11,248 tris
  • Buggy - 4,758 tris
  • Polearm - 2252 tris
  • Crossbow - 1398 tris